Odorless Entertainment

Something about stuff.
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56 entries
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bladerunner627
November 08, 2007
Anyone know any good books on HLSL?
Does anyone know any good books on HLSL? I'm wanting something more recent, but covers some of the older PS versions aswell.

The books I'm thinking about buying right now are:
The COMPLETE Effect and HLSL Guide by Sebastien St-Laurent,
Introduction to 3D Game Programming with Direct X 9.0c: A Shader A…
451 views
bladerunner627
November 04, 2007
More playing around...
I spent this weekend doing some stuff in MDX.

I first finished a template project I can work off of so I can get my experiments going without having to worry much about the Windows BS.

After that I started playing around with terrain generation, and this was the result:



Now I've got an economics proje…
408 views
bladerunner627
November 01, 2007
Yay map rendering...sorta
Well, I spent a few hours today trying to get some sort of map rendering going and I think it turned out pretty well. This was the first time I ever wrote a map renderer, so I'm not sure if I did it "properly." I decided to go with the MAP format since most versions of the VHE(Valve Hammer Editor) …
546 views
bladerunner627
October 13, 2007
Untitled
You ever have one those days where you're tired yet you still continue typing away at some code..then you return the next day and you're like "What the hell was I thinking?"

I implemented a simple editor for the simulator, but for some reason while I was "zombie coding" I managed to screw it all up,…
401 views
bladerunner627
October 09, 2007
Physics wheeeee
Hmm...I'm up late way past a reasonable hour of sleeping, and yet I still feel like I need to write something whether it be code or this blog entry. Tomorrow's going to suck.

I've been laying off of working on KS(Kill Shit) until recently; partly because of school, and partly due to the fact that I …
417 views
bladerunner627
August 18, 2007
*creeeeaaaaaakkk*
I think some really obese people live above me, I can hear the floor creaking very loudly when they walk across the room. I usually drown out the noise with some loud D&B music.

I've had several other upstairs neighbors before, but none of them have made this much noise.

397 views
bladerunner627
August 16, 2007
Project RiL Script Editor
Wow, damn? Time flys by so fast now. I haven't really noticed it, but now it's getting to me. It seemed like yesterday that I was a freshman in high school, now I'm a senior :\.

I started work on an editor for RiL, and it's going relatively well, been having some fun with RegEx. I'm starting to get …
540 views
bladerunner627
July 21, 2007
Shaders are fun
A few days ago my MDX book arrived. Managed DirectX 9 Graphics and Game Programming.

I've been reading it thoroughly. I was really surprised how easy shader implementation is. I probably need to write a shader manager etc, but I've just been playing around with them in Kill Shit. I still haven't fou…
450 views
bladerunner627
July 11, 2007
Stuff to do..
Basically this is a list of stuff I'd like to do throughout this summer, short term or long term(in no particular order).



  • Install Ubuntu, and reinstall Windows. Backup, delete my current partition, create 3 new ones (125GB), (123GB), (2GB). The last one is for the Linux swap.

  • Work on some Project RiL…
407 views
bladerunner627
July 06, 2007
Naming Conventions - The good, the bad, and the ugly
Naming conventions, a crucial part of your code. At their core, naming conventions are there to help in code readability, and depending on what convention you use it may help identify specific variable properties.

So what are the right naming conventions? How do you make sure your code is keeping up…
1,059 views
bladerunner627
July 05, 2007
Dispwned
I'm officially off of the Project RiL Team. I understand why I'm removed, but I just wish I could of been confronted earlier so it didn't have to turn out like this.

I don't want anyone to think I hold any grudges against anyone, because I don't. Communication was one of the problems, the second wa…
441 views
bladerunner627
July 05, 2007
*sigh*
Sometimes I just wish my parent's wouldn't of forced me into getting a job, it really destroys possible coding time.

I believe Cade's been busy with a few personal assignments himself, but I'm not quite sure on what. Progress on Project RiL has slowed a bit. I've been having issues with the SVN serv…
379 views
bladerunner627
June 24, 2007
The ideal brace alignment
I was recently browsing some source code to some open-source projects, and I noticed that most of the developers prefer different brace alignments and use them quite consistently, but I've always wondered why THAT brace alignment why not THIS one?

The following are the three most common brace alignm…
485 views
bladerunner627
May 26, 2007
O_O A month already?
Woops, it's been over a month since I've updated my journal. Cades been b.. nevermind.

Yea, well we've been smashing away at this project.

We've implemented Physics as well as Sound as well as a host of other things I can't even remember.

Our mapper RBurn has created a new level for play testing.

Anyw…
676 views
bladerunner627
April 23, 2007
Wootage to the max
Nah, we didn't die...in fact we are quite far from it.

Sorry for the short post, but Cade has done so much that only a video could describe it all.

Click the screen-shot below for a video:

">

I created the song in that video :). We haven't decided if it's going to be the RiL theme or not, but I'm pr…
631 views
bladerunner627
April 14, 2007
I'm so happy
Well, Friday I forgot to mention that I received a box of goodies from my teacher that contains Visual Studio 2005 Standard, SQL Server 2005, and BizTalk Server 2006. I doubt I'll use the later two though.

I'd like to thank my Computer Science teacher for this.

Here's a picture I took with my crappy…
435 views
bladerunner627
April 13, 2007
Life, eh, Particles?
Wow, well I haven't written in a while. I've decided to write a lengthy more content worthy journal.


So before I dive into recent updates I'd like to introduce you to me. No one here really knows who I am other then I'm some guy posting stuff on a journal. Well, my name is Jonathan Bastnagel(as the …
634 views
bladerunner627
April 08, 2007
Player movement, oh my!
His drive is unstoppable. Cade keeps cranking this stuff out.

He asked me to make a video of the Archvile walking around...Instead I put some music on and made him dance..among other things.

Link: ">Project RiL : Player movement 2

Edit:

Oh and if you didn't notice, I was controlling specific joints…
484 views
bladerunner627
April 07, 2007
Sudoku Solver
I was rummaging through some of my projects the other day, and I had completely forgotten about a Sudoku solver I had written in Java back in March.

It wasn't completed due to other projects that took higher priorities, but I feel like I should share it.

I attempted to code it so the puzzle would b…
538 views
bladerunner627
April 06, 2007
More stuff
Progress seems to be moving along nicely on RiL, and thats where I've been focusing most of my time on.

Cade implemented render targeting for the GUI Windows. Yippee! Now I don't have to worry about screwing his stuff up when doing my stuff. Each of our research projects are in separate windows and …
421 views
bladerunner627
April 05, 2007
Video, Yay!
Woot, so I talked to CadeF a bit today and he's done quite a bit since we last talked.

He's fully implemented shaders, and did more stuff with the GUI - mainly effects and such.

We do have some other team members. I forgot to mention RBurn last time, but he's been busy with work and playing games. :/…
375 views
bladerunner627
April 03, 2007
T3h projects
I've been working on two main projects lately, my engine(Digerati), and a game I'm working on with Cade - Code named: Project RiL(Rhapsody in Laser) a Multi-player FPS.

I'll talk about Project RiL first, you may find it more interesting.
Cade is the lead coder and a brilliant one at that. He's alread…
320 views
bladerunner627
April 03, 2007
Yay, my account works.
*phew* got my account back.

Back in February when they had reset the password, the email this account was linked to was dead so I had to pester Superpig to change the email on it so I could reset my password.

After, that I subscribed for GDNet+. My account wasn't activated for a few days, but it turn…
255 views
bladerunner627
July 11, 2006
Sound playback works
Not much to say for today, other then sound playback works.

All music MUST be an MP3, and all other sounds must be .WAV.
251 views
bladerunner627
July 10, 2006
Keyboard input, scripting and binding complete
Woo!

After many stressful hour's of debugging I have finally gotten the Cold Haven Scripting Language(Designed by Renato) working well with the engine.
So far the actual language is stupidly simple here's the syntax.

Command Var1 Var2 Var3 Var4 etc...


Really all it is does receive a bunch of data and …
316 views
bladerunner627
July 09, 2006
Cold Haven
I recently began development of a 3D Game Engine(Cold Haven).

Progress is kinda slow at this point, and I'm focusing more on the Math implementation now as well as a scripting language for the Engine.

The reason I'm focusing on the Math is mainly to release dependencies from stuff like DXMatrix's, o…
329 views
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