Week 14: Text Boxes and Artwork

Published June 21, 2018 Imported
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Hey All,

Not too much was done on actual coding this week. I worked on a lot of the artwork. Not my favorite part but essential for the game. Did all the artwork for world 2 room designs. This consisted of:

  • Trees
  • Bushes with flowers
  • Picket fence
  • Gate for fence (doors to other rooms)
  • Grass

Also created some images for world 1 that I needed so I can finish all the room layouts. This included:

  • TV
  • Dresser
  • World one Boss!
  • Fire (animated will have some particles)
  • Light bulb fixtures with flickering light ( there will be dark rooms with little light)
  • Text boxes

What I did code was the text boxes. These will be essential for the game story. You will find diary pages throughout the game world and this is how you will read them and learn the story. (Also adds a collectible element to the game, have to find them all).

For now I am showcasing the text boxes with a sign. These will also be found through out the game to give needed information.

I just have to make little tweaks to the code so everything is perfect. Next will be working on the light engine for the darker rooms and coding the world 1 boss!

Let me know your thoughts, feelings, opinions.

Thanks,

SOS-CC


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3 likes 2 comments

Comments

Rutin

Looks good. I found the "Tap to read" color to be off when compared to your current color pallet in the room.

June 21, 2018 06:41 PM
SOS-CC
10 minutes ago, Rutin said:

Looks good. I found the "Tap to read" color to be off when compared to your current color pallet in the room.

Yes that is one of the tweaks I need to make. Trying to find a color that stands out and does not blend into the background.  

June 21, 2018 06:52 PM
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