Game Engine Programming 028.2 - Generating icons for asset files | C++ Game Engine

Published April 09, 2022
Advertisement

Today, we'll finish writing the code that saves the geometry to asset files. The main thing that's left to do is to generate an icon for the 3D object and write everything to a file.

(Green Episode)

Support Game Engine Series: https://patreon.com/gameengineseries

Discord: https://discord.gg/75ZmXwz

by Arash Khatami

-------------------------------------------------------------

#PrimalEngine #GameEngineSeries #GameEngineProgramming #TheGameEngineProgrammingSeries

1 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement