Anyway, i have been working (in my 30 minutes of lunch break every day :P ) on a dialog box class, and am trying to figure out how to get it to work. I want to be able to have multiple dialog boxes loaded (through XML) - but it is kinda funky because the dialog class uses a .ttf file and an image, so if i have more than one instance it causes a sharing violation. So, i think i will have to load the dialogs into a vector of a struct with all of the properties, but i dont know if that would be extremely slow or not. Grahhh! *dies*
As our collective frend Mushu will tell you, dont play Maplestory. It abseloutely controls your life. Well..it does for me at least. I cant get away..everywhere i see snails and zombie shrooms and..ahhhhhhh....i must gouge eyes out with spoon.
Anyway, i have been working (in my 30 minutes of lunch break every day :P ) on a dialog box class, and am trying to figure out how to get it to work. I want to be able to have multiple dialog boxes loaded (through XML) - but it is kinda funky because the dialog class uses a .ttf file and an image, so if i have more than one instance it causes a sharing violation. So, i think i will have to load the dialogs into a vector of a struct with all of the properties, but i dont know if that would be extremely slow or not. Grahhh! *dies*
Anyway, i have been working (in my 30 minutes of lunch break every day :P ) on a dialog box class, and am trying to figure out how to get it to work. I want to be able to have multiple dialog boxes loaded (through XML) - but it is kinda funky because the dialog class uses a .ttf file and an image, so if i have more than one instance it causes a sharing violation. So, i think i will have to load the dialogs into a vector of a struct with all of the properties, but i dont know if that would be extremely slow or not. Grahhh! *dies*
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btw, what's your character nick? I'm "MagicalMushu"; if you're high enough level (which you *should* be after 2 weeks) we should go kill some stuff together... you know, find some shrooms, and... [lol]
This is taking away from my gametime, so I have to stop. =P