Advertisement

Latest outlines Activity

Best way to draw outlines for a toon shader: Geometry shader? During post processing? Something else?

hplus0603 said:
Based on depth buffer (texture) reads. …

Based on ID buffer (stencil, or separate color channel) reads. …

If I'm not much mistaken, these two techniques can be used to reinforce each other--the former capturing outlines within an object (e.g. a character's arm extended across their che…

7,740 views
Advertisement
Advertisement
Advertisement