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Rendering System Coming Together!

Published September 23, 2007
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Rendering Continued...I have been plugging away at implementing the DX9 version of my rendering system design, and things have been going quite well. Currently, I have the geometry classes working together with the renderer and render effects classes - which is ultimately the basis for all rendering that can be performed. Once I finish testing these objects out, I will essentially have the ability to use any effect (*.fx) that I had previously written in Hieroglyph 1. With that in place, the next step will be to define the objects necesary for special case rendering, as well as multiple pass rendering.

Once all of those systems are finished and tested, I am going to wrap up the design document and post it for a good critique from all of you master renderer designers. It will be interesting to see if you guys/girls have any helpful suggestions or improvements to make!
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