I spent my free time today converting the existing FeedBack object hierarchy from an inheritance based one to an aggregate based one - similar to the conversion that I did with my 3D GUI objects a few months back. Now that I have started using the aggregate versions, I just can't feel comfortable using the old inheritance version...
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FeedBack Object Structure
I spent my free time today converting the existing FeedBack object hierarchy from an inheritance based one to an aggregate based one - similar to the conversion that I did with my 3D GUI objects a few months back. Now that I have started using the aggregate versions, I just can't feel comfortable using the old inheritance version...
I spent my free time today converting the existing FeedBack object hierarchy from an inheritance based one to an aggregate based one - similar to the conversion that I did with my 3D GUI objects a few months back. Now that I have started using the aggregate versions, I just can't feel comfortable using the old inheritance version...
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