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First Physics Objects

Published March 21, 2009
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First Physics Objects

After implementing all of the low level object hierarchy and a few basic physics objects, I decided to spend a little time putting some simple machines together. The result is a four-wheeled cart, and a thruster object. The thruster is actually one of the low level actuators, but its strangely fun to hit a key and watch it launch off of the screen.

Anyhow, the cart currently only rolls - there is no powered actuators involved with it yet. However, it's ready to get either a motor added, or even a thruster to connect to it...

Here a quick screen shot of the physics debug output for both objects:



It's starting to get interesting [grin] !! I am really having fun putting together the objects, which is a sign that I did the framework correctly.
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