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Girl in the box: don''t worry, they are just jealous
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Usually, you would get this kind of "hey! *that* is easy" reaction from coders because what you write is actually readable by any literate person, while their work is more cryptic, and thus it must be harder
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Anonymous poster : I had a debate once about the merit of telling a story First vs Third person in the context of RPG (that is, as a DM, would you make people play any other way than 1st person).
I still don''t know what''s best. I think for combat it is still interesting, as you tend to create more details (the player) when you are looking from outside, while being inside is more frenetic, intense, but you seem to have less power (see the opening sequence of Private Ryan, see any FPS fighting system vs a 3Rd person fighting system...)
As for 2nd person ... well, it doesn''t see to annoy players to be told what they are doing, as most of the time, if I do so, it''s because they would bother describing mundane task, and doing it for them allow me to add a note of lyrism in the description ... or sometimes, they wouldn''t know what to do, and I simply start them on the right track. People like to be helped, but not to obviously, give them choices...
2nd person for description though, is quite annoying. You see, you hear, blah blah blah. I dunno, it just sounds as too much. For actions, though, I don''t see an alternative.
Selkrank : maybe you are just like me who hate painting on something bigger than A4 paper. Oh my Fine Arts lecturers would always annoy me and force to use massive paper sheets, but in the end, I just love working on small scales. I guess it can happen for writing as well. I just don''t understand how you can dissolve and add fluff in a story so much that the story can be summarized in a few lines, but take up hundreds of pages ...
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But I am quite happy with my texts, so far. I had never written something that long.