The way I would do it is have a church where the preists are able to talk with you. You would go to the preists who have several warriors who are willing to die for your cause. You are able to possess these warriors but must complete the preists tasks or else they will consider you a traitor and you will be unable to possess any.
That would be cool, because the character must then gain preists trusts and it is a new way of forcing quests on the character
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-Chris Bennett of Dwarfsoft - Site:"The Philosophers' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
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