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Sound programing under Windows?
Are there any tutorials on producing sound under Windows
designed towards games. Primarly MIDI and DSP style outputs.
Please note that my experiance with Windows programming
is minimal at best, I''m able to write a main() with a callback
message handler but that is about it. My primary platform
is X (Xlib) and hence I''m more verbose in programming
with UNIX.
But I would really like to get a serious start on Windows,
so far I have VC++ installed and I have compiled a few
simple OpenGL games on it.
Thanks in advance!
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