Your objective is unclear and vague and completely focused on you. Your objective should be focusing on what you're going to contribute to the company. Compare these two objectives:
- GOOD: Game design or development position that utilizes my programming knowledge and management abilities while advancing my career in the computer gaming industry.
- BAD: Game design or development position that advances my career in the computer gaming industry.
The first says why they want me and highlights general skillsets, while the second says what I want.
Your education section is wishy-washy. "Third Year Student" doesn't make any sense. They're only going to care about when you graduate. Formatting could also be sexier to preserver vertical space.
None of your related experience is actually related.
All of your "related experience" stuff is vague, wishywashy, and not result-driven. Talk about what you did that makes you special. How did your projects make impacts to the company? What modules did you specifically create? What were the programs you made?
Just taking some more stuff off my resume again:
- [font="garamond"]GOOD: Established new company-wide internal bug reporting system on the Force.com platform using Apex. Migrated all previous bug reports to new system. Wrote detailed user guide for employees.[/font]
- [font="garamond"]BAD: Created new program for employees using Apex.[/font]
[font="garamond"]If you're laughing at the bad, look at yours: "Developed software programs for Professors" - how much more vague can you possibly get? The word "software" is redundant here too.[/font]
[font="garamond"]Youth of the year - no one cares what happened to you in high school.[/font]
[font="garamond"]Comcast scholarships - no one cares[/font]
[font="garamond"]Dean's List - no one cares.[/font]
[font="garamond"]Co-founding NSA is cool, and should be expanded out more.[/font]
[font="garamond"]Game Development - Talk about what you actually DID for your games. Expand this section out. If this section doesn't take up 50% of your resume, it's not big enough.[/font]
[font="garamond"]Research - pitiful. This is working against you in its current iteration. Tell us what you did in your research. Describe the methods used. What was YOUR part.[/font]
[font="garamond"]Tutor - No one cares.[/font]
[font="garamond"]The core problem with your resume is that there's absolutely 0 focus on the skills related to the gaming industry. You list off project "categories" rather than actual projects, and you don't come anywhere close in describing the projects themselves or, most importantly, your contribution.[/font][/font]
[font="Garamond"] [/font]
[font="Garamond"][font="garamond"]You need to talk about your contributions, your skillsets, and why you matter. Your resume should read as "Here's my skillset - here's why I matter." Right now, your resume is formatted to be just one in the crowd, or in this case, one in the "reject" stack.[/font][/font]