Developer Blogs

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RandyJohnson
May 10, 2024
Crafting Your Sanctuary: The Elegance of Custom Furniture

In the symphony of interior design, Furniture orchestrates the melody of comfort, functionality, and style. Amidst the vast array of options, Custom Furniture emerges as the crescendo—an ode to individuality and craftsmanship. This article embarks on a journey through the realm of Furniture, celebr…

137 views
sachindevduggalca
May 10, 2024
The

Hello Folks Myself Sachin Dev Duggal from California…Since I started making games, people around me are creating “Game Ideas” and asking me to implement them. Without any context. Without understanding market, game design and mechanics, scope and cost. It's especially irritating because mostly fami…

274 views
The RedFox
May 09, 2024
REKUSU UPDATE 05.09.2024:CHAPTER 2 NEWS

Well...I've been offline for quite some time.

A lot has changed, a lot has happened.

CHAPTER 2:THEATRAGONIA

Well, to summarize, chapter two is almost done.A lot of new abilities, enemies, etc.And Jackob.

Jacob is the main character (villain???) of the second chapter. He is the "king" of the Theatragori…

390 views
f00dstamp9696
May 08, 2024
Less is more

I started my game dev journey in 2020. Like many others here, I teamed up with my best friend to “Make a damn game”. A year later, we had nothing. Just some ideas and some drawings. Who knew our dreams of a top-down open world RPG with time manipulation mechanics would be complicated!

We eventually …

377 views
Ed Welch
May 08, 2024
Avoiding artifacts in shadow maps

My game Merc Tactics uses a simple shadow map to create shadows, but I had a lot of trouble getting it to work without artifacts. In particular peter panning and acne were a big problems. 

the shader code looks like this:

		uniform sampler2DShadow sShadow; 
		uniform sampler2D sampler2d;
		in me…
423 views
HugoN
May 08, 2024
UPDATE: Steam playerbase similarities.

Hi,

I want to inform that I updated my steam playerbase similarity app. Now it's use data from 800k steam profiles and is supporting almost 7000 games. 

App also allows to see which tags are the most important across similar games. 

It also feature communities detection between games. It all…

410 views
aigan
May 06, 2024
Embodied manipulation: a control scheme for immersive sim gameplay

I love the controls in the original 1996 Tomb Raider. It feels like I'm touching the world. Holding down the keys for holding objects or holding on to ledges. Using the lower key for the legs and the upper key for the arms. It’s intuitive, consistent and it felt right for me.

Contextual buttons

My ma…

11,176 views
klg71
May 05, 2024
Soul Towers Rework
The Rework of Soul Towers is finished

With new textures, decorations, and enemies.

Say hello to our latest fiend Siphon:

You can get a quick look at the level:

Highlighting is working again.

There were some bugs in the render pipeline. I learned a lot of stuff about the scriptable render pipeline.

Thanks…
674 views
elixir.su
May 05, 2024
Release of point-and-click adventure Shadow Tale

Without further ado, I'd like to introduce my point-and-click adventure game called Shadow Tale.

You can download it from Google Play.

Other projects

1,155 views
Little Stories
May 03, 2024
Player Reward #indiegames #unity #d #rpg #mmo

The project administration is delighted to announce that you have been awarded 200 diamonds. This is in recognition of your outstanding contribution to the development of our game's media presence.

Your enthusiasm, creativity, and active participation in the community have significantly impac…

1,124 views
JFoll0823
May 03, 2024
Multiplayer Exploration 1 - FINAL

This entire project consisted of tutorials because I have never worked in netcode and did not plan on making a portfolio piece about it.  In the future, there will be projects that I may want to know how to incorporate such a thing, but since this is for our portfolios, I did not go the extra …

1,000 views
Joey_JY
May 03, 2024
0503-updates

merge the map to the main branch

change main characters

repair some movements issues

9,141 views
Dr_Popet
May 02, 2024
c1ic.mx arcade buttons

I made a new video showing the process of making buttons.

Remember that in c1ic.mx site there is no buttons, but many people as I see (using a tracking mouse service) always try to click on the buttons, so, to make it easy for people to understand, every time I show the games I connect these buttons…

1,391 views
Making a Multiplayer game in 7 Days!
Welcome to my first post in the AD-HDevlog.

This Devlog will not be specific to AD-HD but just the journey I go on as I make games!

This week I have been working on a multi-player Rock Paper Scissors Game using firebase as the server to host player data. This Project was really fun to do, every Playe…

4,504 views
blumagma711
April 30, 2024
Role Analysis Project 03: Unreal Networking Sandbox with C++
Summary:

After my last project with Unreal Blueprints, I wanted to pivot over to C++. The theme of the project this time around was networking, so I decided to mess around with the FPS template in Unreal and implement some networked multiplayer functionality.

I've only read a little bit of C++, and I…

1,877 views
pixelamped
April 29, 2024
Working towards a demo build!

I have done a lot of work on Blast Castle in the past weeks/months and holding back writing another blog, so here I am! I don't want to bore anyone, so I'll get right to the changes!

The dictionary

One of the things I always wanted to have was a way to keep track of discoveries. This object opens up …

7,760 views
Dr_Popet
April 29, 2024
Single button shooting gallery

Can you imagine a single button gallery game?

Thats an idea that is been in my head for a while. I really love making simple one button games, I like the challenge of solve problems and mechanics, I'm not the best coder, barely know html5 and Javascript, but I was thinking… What about a shooting gam…

2,242 views
klg71
April 28, 2024
Equipment Rework Live

Today I can finally release the pending changes on the live servers. The primary changes are the new avatar compilation and the ongoing raid rework.

The raid rework isn’t finished. Yet I couldn’t find a reason to further delay the live update.

For this release I re-enabled the Escape Attempt raid. It…

2,331 views
JFoll0823
April 28, 2024
Learning Multiplayer in UE5 - Part 1

I think for the rest of this project I want to learn more about how clients would go about joining the server instead of UE5 creating a client that automatically joins the server, but…

This week, I learned the basics for creating a multiplayer game in UE5 by following Gorka’s tutorial: https://www.y…

2,207 views
blumagma711
April 28, 2024
Conquering Ciros Week 16: End Of Project Postmortem
Summary

This game has been in the works for the past couple of years now, although I only joined the team back in August as part of my college capstone project. I was predominantly a gameplay programmer for the team, which was a great experience. I worked a lot on crystals in the game, which are you…

2,492 views
jhocking
April 28, 2024
Cult of Taal-zuz: a simple management sim

Continuing on from my Tokkitron announcement last month, I did a new game jam project called Cult of Taal-zuz! I swear it’s just a coincidence that I’ve done two game jams in quick succession, and I’m not just planning to keep doing game jams forever. However for a while I’v…

2,194 views
Simmie
April 25, 2024
Virtual Reality Out of Your Monitor: Egocentric Projection

Hi everybody!

I post very rarely to this blog, but I am still alive! I just released a video on the topic of egocentric projection. It's not a topic tightly related to game development, however, I think it is a really neat and rarely talked about technique in computer graphics. Egocentric projection…

50,726 views
kyanite6
April 25, 2024
Multiplayer tower defense demo. In Unity

Multiplayer tower defense demo. In Unity

Using unity's built in net code library.

A symmetrical multiplayer, one player plays as the defender and places towers down in the fog. The other player can place units down to invade. When the wave starts all entities will start moving.

2,982 views
zmccurtain
April 24, 2024
Godot Net-Code Blog #2

This week I continued my experimentation on net-code in Godot. This is a continuation of the last post, so read here for context on what I will be discussing here.

When we left off we had a simple net-code project where players could host lobbies for others to join by entering an IP address. My firs…

2,406 views
Dr_Popet
April 24, 2024
c1ic.mx

“c1ic.mx” is a game project, is the only site that uses a single button for everything.

You can see movies, read books and play video games just by clicking in the screen.

History

I'm a game developer since year 2000 and this project starts around 2005 as a personal challenge to make one button games …

14,131 views
SketBR
April 24, 2024
Espad de Sheris: New C.4.8 Update

Hey gamers and readers, I have a game called Espada de Sheris, Open your sketbr.gamejolt.io/eds

https://kittycreampuff.itch.io/eds for play this amazing indie game

Changes to the game

  • New Level Design

In This new level design have upgraded and beautiful graphics

  • Kibo Particles in ground

When this cat “is…

2,197 views
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