Developer Blogs
In the symphony of interior design, Furniture orchestrates the melody of comfort, functionality, and style. Amidst the vast array of options, Custom Furniture emerges as the crescendo—an ode to individuality and craftsmanship. This article embarks on a journey through the realm of Furniture, celebr…
Hello Folks Myself Sachin Dev Duggal from California…Since I started making games, people around me are creating “Game Ideas” and asking me to implement them. Without any context. Without understanding market, game design and mechanics, scope and cost. It's especially irritating because mostly fami…
Well...I've been offline for quite some time.
A lot has changed, a lot has happened.
CHAPTER 2:THEATRAGONIAWell, to summarize, chapter two is almost done.A lot of new abilities, enemies, etc.And Jackob.
Jacob is the main character (villain???) of the second chapter. He is the "king" of the Theatragori…
I started my game dev journey in 2020. Like many others here, I teamed up with my best friend to “Make a damn game”. A year later, we had nothing. Just some ideas and some drawings. Who knew our dreams of a top-down open world RPG with time manipulation mechanics would be complicated!
We eventually …
My game Merc Tactics uses a simple shadow map to create shadows, but I had a lot of trouble getting it to work without artifacts. In particular peter panning and acne were a big problems.
the shader code looks like this:
uniform sampler2DShadow sShadow;
uniform sampler2D sampler2d;
in me…
Hi,
I want to inform that I updated my steam playerbase similarity app. Now it's use data from 800k steam profiles and is supporting almost 7000 games.
App also allows to see which tags are the most important across similar games.
It also feature communities detection between games. It all…
I love the controls in the original 1996 Tomb Raider. It feels like I'm touching the world. Holding down the keys for holding objects or holding on to ledges. Using the lower key for the legs and the upper key for the arms. It’s intuitive, consistent and it felt right for me.
Contextual buttonsMy ma…
With new textures, decorations, and enemies.
Say hello to our latest fiend Siphon:
You can get a quick look at the level:
Highlighting is working again.There were some bugs in the render pipeline. I learned a lot of stuff about the scriptable render pipeline.
Thanks…Without further ado, I'd like to introduce my point-and-click adventure game called Shadow Tale.
You can download it from Google Play.
This entire project consisted of tutorials because I have never worked in netcode and did not plan on making a portfolio piece about it. In the future, there will be projects that I may want to know how to incorporate such a thing, but since this is for our portfolios, I did not go the extra …
I made a new video showing the process of making buttons.
Remember that in c1ic.mx site there is no buttons, but many people as I see (using a tracking mouse service) always try to click on the buttons, so, to make it easy for people to understand, every time I show the games I connect these buttons…
This Devlog will not be specific to AD-HD but just the journey I go on as I make games!
This week I have been working on a multi-player Rock Paper Scissors Game using firebase as the server to host player data. This Project was really fun to do, every Playe…
After my last project with Unreal Blueprints, I wanted to pivot over to C++. The theme of the project this time around was networking, so I decided to mess around with the FPS template in Unreal and implement some networked multiplayer functionality.
I've only read a little bit of C++, and I…
Please, test my guide and write if something is wrong: How to run SDL3 app on Web with WebAssembly on Windows
I have done a lot of work on Blast Castle in the past weeks/months and holding back writing another blog, so here I am! I don't want to bore anyone, so I'll get right to the changes!
The dictionaryOne of the things I always wanted to have was a way to keep track of discoveries. This object opens up …
I have replaced Arcade Physics with Box2D-WASM in the examples of the Making your first Phaser 3 game tutorial:
GitHub repository with Rollup guide
Playground:
Can you imagine a single button gallery game?
Thats an idea that is been in my head for a while. I really love making simple one button games, I like the challenge of solve problems and mechanics, I'm not the best coder, barely know html5 and Javascript, but I was thinking… What about a shooting gam…
Today I can finally release the pending changes on the live servers. The primary changes are the new avatar compilation and the ongoing raid rework.
The raid rework isn’t finished. Yet I couldn’t find a reason to further delay the live update.
For this release I re-enabled the Escape Attempt raid. It…
I think for the rest of this project I want to learn more about how clients would go about joining the server instead of UE5 creating a client that automatically joins the server, but…
This week, I learned the basics for creating a multiplayer game in UE5 by following Gorka’s tutorial: https://www.y…
This game has been in the works for the past couple of years now, although I only joined the team back in August as part of my college capstone project. I was predominantly a gameplay programmer for the team, which was a great experience. I worked a lot on crystals in the game, which are you…
Continuing on from my Tokkitron announcement last month, I did a new game jam project called Cult of Taal-zuz! I swear it’s just a coincidence that I’ve done two game jams in quick succession, and I’m not just planning to keep doing game jams forever. However for a while I’v…
Hi everybody!
I post very rarely to this blog, but I am still alive! I just released a video on the topic of egocentric projection. It's not a topic tightly related to game development, however, I think it is a really neat and rarely talked about technique in computer graphics. Egocentric projection…
This week I continued my experimentation on net-code in Godot. This is a continuation of the last post, so read here for context on what I will be discussing here.
When we left off we had a simple net-code project where players could host lobbies for others to join by entering an IP address. My firs…
“c1ic.mx” is a game project, is the only site that uses a single button for everything.
You can see movies, read books and play video games just by clicking in the screen.
History
I'm a game developer since year 2000 and this project starts around 2005 as a personal challenge to make one button games …
Hey gamers and readers, I have a game called Espada de Sheris, Open your sketbr.gamejolt.io/eds
https://kittycreampuff.itch.io/eds for play this amazing indie game
Changes to the game
- New Level Design
In This new level design have upgraded and beautiful graphics
- Kibo Particles in ground
When this cat “is…