Hi!
After two months of coding and testing, we've released our second build, release 0.6. A lot of effort has been put into refactoring and increasing performances, but we mainly focused on the AI. You can find the up-to-date AI's code on GitHub. Yes, I definitely need to refactor it!
Th…
Hi! After a lot of coding, we've released our first builds of Yorg! From a gameplay's point of view, we've added a lot of features: now there are two tracks, four cars and eight pilots. It is an alpha version, so we still have a lot of work to do.
Here is a screenshot:
Here is the trailer:
Hello everybody!
Some months have passed by, and I am here again to inform you about our progresses on Yorg...
During these months we have made a lot of things: two tracks, different cars, a better camera management, we have a basic AI and a multiplayer system in an early development phase... is sc…
I'm coming back to you after a (long) while...
As some of you may have seen, Plith is now a complete game and is giving me some satisfactions. I was so happy of this first experiment, that I decided to start with a new one - Yorg - a Panda3D racing game.
The project is going quite wel…
[color=#000000]The demo is available for Wi…
I would like to introduce our first game, its name is Plith, it is a puzzle game for Windows, OSX and Linux. It is being developed with Panda3D. We are in a pretty advanced phase of development, I hope to release a demo soon.…