The momentum from our successful Hero Machine contest was insane. Our followers couldn't wait to see each new piece of concept art we were developing based on the characters they had submitted. It was at this time that things took a turn. Our lead concept artist and her 3d modeler husband starte…
(continuing from SODWA update #1) Twelve rev-share members is too much for a developer’s first indie game. I know that now, and I should have known that then. But at the time, if someone was interested in contributing to the project, I felt obligated to let them join. This post is when I can fin…
From a simple idea based on Final Fantasy Tactics to running a wildly successful Hero Machine fan contest, working with a famous comic book artist, getting interviewed for gamedev podcasts, working out a deal with famous comic sculptor Randy Bowen, becoming a licensed Nintendo devloper, and fallin…
SODWA development is in full swing, so we should soon be adding regular updates to our dev blog. Stay tuned!
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