Modified Affinity/Morale

Published January 03, 2008
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Ok, I have the Affinity/Morale starting at 0 and being 0% chance for good/bad affects. I think this makes more sense. Here is how it is displayed currently.

Battlefield

This display is still somewhat temporary but this is the general idea. Any ideas how it can be displayed better or if either affinity/morale need work are welcome.
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