Added Shadow Mapping

Published February 15, 2009
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Just added shadow mapping to the engine... I'm thinking of trying out shadow volumes instead... with mapping a very high res texture is needed to get good results in an open enviornment such as space... here's a movie



0 likes 4 comments

Comments

Twisol
What, no comments? Bad viewers.

Looking good! :)
February 16, 2009 07:15 PM
vetroXL
Thanks Twisol. I am now working on extruding the geometry for shadow volumes in the Directx10 Geometry Shader... I hope to have it complete within a couple of weeks...
February 16, 2009 09:00 PM
dgreen02
Looks cool!
February 16, 2009 09:05 PM
Moe
That does look pretty slick.
February 18, 2009 11:06 PM
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