VividScript making progress.

posted in AntRWells
Published November 07, 2018
Advertisement

It now has IF/FOR/WHILE/Assignments , the following code works fine.

 


func Entry(int ant)

    loop = 25+26;

    while(loop>0)
    
        loop = loop - 1;

        v = 0;

        for(v=0;v<5;v=v+1)

            if(v>2)
            
                printf(loop);

            end

        end

    end

end 

 

Previous Entry VividScript
Next Entry FusionIDE W.I.P 1 -
1 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement