Link It Up! | Devlog #1

posted in AlienplayGames for project Link It Up!
Published February 26, 2019
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Hey everyone!

I recently started developing my new web game. It's called Link It Up! and it's a puzzle platforming game. 
In this game you need to link up the line in a way that allows you to reach the end of the level.

I prototyped this mechanic and made a few levels:

eEKU.gif
9o80VM.gif

I already have some cool ideas about how I can use this mechanic in an interesting way.

Graphics are "inspired" by the game Rotate (you can play Rotate on Armor Games). 
I really like the art style of that game so I decided to basically copy it for now. This allows me to practice my skills as a pixel artist a little bit,
and also it's nice to have a good foundation for something I usually struggle with, which is art.

Now, I'm going to test out some of the different mechanics I'd like to include in this game, and I'll definitely post GIFs of all of those mechanics here.
Hope you like the idea! :D

You can Follow my devlogs here, on GameJolt, Itch or on Twitter.

Last thing I'd like to say is that if you just want to play the game when it comes out you can Subscribe to my Newsletter.
You'll get updates when I start a new project, when you can playtest it and when I release it.

Reminder: I'll post Fling postmortem at the beginning of March with all the stats, ratings and some of my thoughts on that game and how it went.

1 likes 1 comments

Comments

Cafe da Manha

First, good job. I really liked this mechanics. Are u coding for what platform ? I thought this will be cool at mobile.

February 28, 2019 03:34 AM
AlienplayGames
3 hours ago, Cafe da Manha said:

First, good job. I really liked this mechanics. Are u coding for what platform ? I thought this will be cool at mobile.

Thank you! I'm primarily developing it for the web (or Unity WebGL, to be precise) and it will most likely be playable on mobile, although I don't plan to release it neither for Android nor iOS.  

February 28, 2019 06:44 AM
Dev Mandarkk

This looks pretty cool! Whats the tech stack for this? :D Which engine are you using?

March 01, 2019 06:56 AM
AlienplayGames
2 hours ago, Dev Mandarkk said:

This looks pretty cool! Whats the tech stack for this? :D Which engine are you using?

Thanks! I'm using Unity as my game engine but because Link It Up! is going to be a web game I'll have to use a bit of JavaScript to integrate some APIs.

March 01, 2019 09:08 AM
Dev Mandarkk
14 hours ago, AlienplayGames said:

Thanks! I'm using Unity as my game engine but because Link It Up! is going to be a web game I'll have to use a bit of JavaScript to integrate some APIs.

Sweet! Im really excited to see your progress in this game. 

What are your thoughts/prior experiences on level design? I most recently was working on a personal project with puzzle elements/level design and my god it absolutely killed me. My brain cant make puzzles. lol. 

March 01, 2019 11:13 PM
AlienplayGames
8 hours ago, Dev Mandarkk said:

Sweet! Im really excited to see your progress in this game. 

What are your thoughts/prior experiences on level design? I most recently was working on a personal project with puzzle elements/level design and my god it absolutely killed me. My brain cant make puzzles. lol. 

My previous project was Fling and yeah, I totally understand you. I also find it difficult to design levels and puzzles, however I got a bit more knowledge on the subject by watching GMTK's videos. Like these ones:

For now I'm basically following those 4 steps when designing my levels. So I'd definitely recommend you watch those videos (if you haven't already) to get at least some ideas. Hope it helps.

Btw, have you published that personal project? And if yes where can I play it?

March 02, 2019 08:22 AM
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