Some new mechanics

posted in AlienplayGames for project Link It Up!
Published September 14, 2019
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Since last devlog I experimented with different styles of movement, at the end I figured that it would be a good idea to add jump limit for each level.
This should add a puzzle element to this game.
I still have to figure out some things but this is what I have for now.

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I added boxes to the game.
They are supposed to add more dynamic to gameplay. My idea is that players will be able to push boxes around and use them to make their way through levels.

2014205071_Pushoffboxes.gif.517d507af0784029af75627be5a056c1.gif

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If you want to follow my progress on this game you can do so here:

https://twitter.com/alienplay_games
https://gamejolt.com/@Alienplay/games
https://alienplay.itch.io

1 likes 0 comments

Comments

jbadams

Looking good, the jump limit is an interesting way of making things more interesting!  I think between that and the moveable boxes you've got the building blocks you need for some good puzzles.

September 16, 2019 02:57 AM
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