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Countdown 'til BETA...

Published February 07, 2008
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Ok I'll let you know when the BETA is coming, the only catch is you have to decode it, I'm evil [evil]...have fun you clever bastards...I give it 1 hour lol.

Free signed & shipped copy of the game to whoever can figure it out first...[grin]

2401.1444.2401.2704.2704.2304.2401.1024.6889.4761.4489.6241.6084.4624.6889

Muahahaha aha hahahah ahhh...ah. Aw :*(

Oh, btw. I'm intentionally not posting images/info/etc on the blog or my forum/site anymore until the game enters open BETA testing :-/ Sorry to anyone who is following the project!

I will write a very detailed post-mortem on the game with all the hairy details, and info on some interesting algorithms I've developed recently for the project.

- Danny
0 likes 10 comments

Comments

juanmanuelsanchez
any clue? I think I know how to solve it but a help would be nice... tic tac.. hehe
February 07, 2008 11:12 AM
juanmanuelsanchez
any clue? I think I know how to solve it but a help would be nice... tic tac.. hehe
February 07, 2008 11:12 AM
rappen
Dude...double post :P

No but seriously, i don't even know how to start crackin it :P

Danny you bastard!
February 07, 2008 11:25 AM
sprite_hound
Quote: Original post by dgreen02
Ok I'll let you know when the BETA is coming, the only catch is you have to decode it, I'm evil [evil]...have fun you clever bastards...I give it 1 hour lol.


The beta will be out in 1 hour's time?
February 07, 2008 11:55 AM
Gaiiden
the numbers! what do they mean?? It's driving me INSANE!! AHHHH!!!! [wow]
Quote:
I will write a very detailed post-mortem on the game with all the hairy details, and info on some interesting algorithms I've developed recently for the project.

Would that be a journal post or a featured article?
February 07, 2008 12:24 PM
J-Fox
1&14401 SECONDS

!!!!

Value -> Squareroot -> ASCII

//Edit: I assume its supposed to mean either 1614401 or 1814401 SECONDS - the & didnt make any sense to me :)
//Edit: Maybe also 1014401 - help us danny xD
February 07, 2008 12:59 PM
dgreen02
Quote: Original post by J-Fox
1&14401 SECONDS

!!!!

Value -> Squareroot -> ASCII

//Edit: I assume its supposed to mean either 1614401 or 1814401 SECONDS - the & didnt make any sense to me :)
//Edit: Maybe also 1014401 - help us danny xD


Lol you got it, I musta mistyped something! Sorry, I'm not very good at numerical riddles! You still got it though.

Send me a PM with your mailing address and I'll send you a free signed copy of the game as soon as it goes gold. Good job!

BETA should be out near the end of the month :-D

- Danny
February 07, 2008 03:39 PM
dgreen02
Quote: Original post by Gaiiden
the numbers! what do they mean?? It's driving me INSANE!! AHHHH!!!! [wow]
Quote:
I will write a very detailed post-mortem on the game with all the hairy details, and info on some interesting algorithms I've developed recently for the project.

Would that be a journal post or a featured article?


I can do a featured article if you'd like, it will be huge though so I'll probably mirror it on my website. It'd be too big for a journal post, I want to make it nice and juicy...that is assuming I make it through this month heh.

Screenshots from the 4 year dev period of the game, detailing the progress, things I've learned, how I found a publisher, etc...to help others out.
February 07, 2008 03:45 PM
Swattkidd
Quote: Original post by dgreen02
Quote: Original post by J-Fox
1&14401 SECONDS

!!!!

Value -> Squareroot -> ASCII

//Edit: I assume its supposed to mean either 1614401 or 1814401 SECONDS - the & didnt make any sense to me :)
//Edit: Maybe also 1014401 - help us danny xD


Lol you got it, I musta mistyped something! Sorry, I'm not very good at numerical riddles! You still got it though.

Send me a PM with your mailing address and I'll send you a free signed copy of the game as soon as it goes gold. Good job!

BETA should be out near the end of the month :-D

- Danny


I am extremely jealous right now!!!!
February 07, 2008 04:55 PM
juanmanuelsanchez
bahhh ! I though it could be solved using clock arithmetic decoding... well I suppose I will have to wait for the next one :(

good job to the guy that solve it !
February 08, 2008 05:07 AM
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