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The pollishing phase at work

posted in A Keyboard and the Truth for project 96 Mill
Published May 13, 2005
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Rendered the model for the Lost King,
Also decided to rearange the furniture a bit.
In case anyone is wondering, the dialogue you are seeing is only a piece of the conversations. I don't want you to think the game is just full of one-liners =D
0 likes 6 comments

Comments

hungryhippo5000
It looks awesome.
May 13, 2005 08:28 AM
noaktree
In darkness or in light, you should listen to me now. Your game's looking great and makes me say wow.

In case you were wondering that last bit was only part of the compliments I have for this game. I wouldn't want you to think they're all rhymes. [smile]
May 13, 2005 10:07 AM
johnhattan
"And with John Romero as my bitch, somebody find the friggin' light switch."
May 13, 2005 10:36 AM
EDI
-You will begin to understand the truth.

-What truth?

-There is no switch.

=D
May 13, 2005 10:50 AM
hungryhippo5000
I'm just wondering, how did you create the darkness effect?
May 14, 2005 11:33 AM
EDI
we can set an 'ambient light color' property,

this causes the graphics that are drawn, to be modulated with that color, which will darkne them.
May 14, 2005 12:57 PM
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