Real life just got in the way :)
Got quite far with the game-editor. Instead of using SWT decided to use Swing for the GUI. Works out quite nicely when using it with JOGL (I should probably post some screenshots). You can place meshes and edit the properties - still lots to do though.
Also moved over to use netbeans as the my IDE of choice for Java and C++ development (from Eclipse).
[rant]One thing I hate though is the amount of automated crap that is turned on by default like syntax checking, bracket matching, auto todo statements blah blah blah... it takes me more time to delete the crap it adds than it does for me to code the application. [/rant]