Angel Script

Published October 16, 2008
Advertisement
Yeah, wow, college is definitely eating up the majority of my free time.

So what's been up? Nothing other than drowning in homework.

When I do get to code it's mainly just been refactoring old code though recently I've been dabbling around with implementing Angel Script into Odorless Engine.

Angel Script is really neat, the syntax and usage is nearly identical to C++ except for a few minor things like the primitive types. I haven't done any performance tests with it but it seems stable and fast. My only gripe, though it does support classes :), is that it doesn't support inheritance (yet). Hey, it has interfaces!

So yeah, if you guys are looking for a scripting language for your games and want something with syntax nearly identical to C++, then I recommend checking out Angel Script. People would argue that Lua is better but honestly I don't like the syntax of Lua.
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement

Latest Entries

Boo!

1610 views

Group blog

1089 views

Easy Usage

1106 views

Angel Script

968 views

My game idea

983 views

Lightmaps

957 views

Yay BSPs!

957 views
Advertisement