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Latest indiegames Activity

Advantage: the funding part

Disadvantage: the crowd part

The crowd is fickle. The crowd wants to be entertained. Be prepared to spend a whole lot of time and effort, and possibly money, on keeping the crowd entertained. Be prepared to be insulted and outright ignored. If you've got a great product, n…

3,038 views
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ta_stronskaya
November 22, 2023 02:09 PM
Drope.me Indie Game Awards 2023: Showcase Your Indie Game to the World

Drope.me announces an end-of-the-year initiative – Indie Game Awards. This is a community-driven initiative, where indie game developers take center stage alongside passionate gaming fans and influential streamers. As the holiday season starts and the time for giving gifts has come, everyone who en…

4,508 views
SketBR
August 30, 2023 04:03 AM
Espada de Sheris C.2.5 UPDATE

Hey devs and indie gamers, In this new update you'll check out what's new about Espada de Sheris, now you'll check out all the changes below

PlayMODE

Fix bugs

Added Crystals Power

Added crowd/audience for Frist BossFight ChadSkelet

More…

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2,591 views
teamblips
January 13, 2023 06:20 PM
Blips.fm now provides free adaptive music to game developers!

The first music marketplace to make adaptive triple-A quality soundtracks available to game developers now provides free music packs!

Improve your game experience now by making music react to the gameplay!

Visit the link below to get access to free music packs and implementation guides for your game …

7,124 views
From Homesteading in the Middle of Nowhere to Creating a Farming Game: My Personal Journey with Cornucopia

Hey everyone! I just wanted to share the story of how my game, Cornucopia, came to be.

It all started when I was a kid and I became obsessed with farming games like Harvest Moon 64 and Harvest Moon: Back to Nature. I spent hours upon hours playing them and learning everything I could about farming. …

3,776 views

@Nezuyaki Yep, you've got it.  
Also note worthy, is that for the demo if it's 2D one doesn't really need webgl.
So it's not just the engine used, but also to note that developers will actually have an easeir time and the demo will run better with using just a standard 2D canvas with no webgl, o…

12,636 views
teamblips
August 03, 2022 05:05 PM
Blips.fm - The definitive music marketplace for game developers is now live!

Built for indie game developers, Blips is the definitive music marketplace for your next game.

Easily find the best soundtrack to fit your project. You can browse by game categories, music genres, and even instruments!

Created by professional composers we have packs available for different game scope…

19,875 views
OpenWorldInteractive
December 18, 2021 09:56 AM
Beast Master - Dev Update 26 - Item Drop System

Greetings all, it has been a while since we shared our latest blog post. We have been working hard on adding cool features for the Beast Master. We also have some great announcements to make in our future updates. For this weeks blog, we wanted to share our new item drop system and huge environment…

7,565 views
OpenWorldInteractive
July 09, 2021 01:39 PM
Beast Master - Dev Update 24 - Swimming

Hello, this week we added new swimming mechanics to Beast Master.

In our previous blog posts, we mentioned that we will add content related underwater to Beast Master. Players will able to swim and find resources below the ocean. Also we will add some ship physics to the game which will allow to bui…

8,908 views
ttaborek
June 26, 2021 05:00 PM
Travis Has Coffee With Mandalore: How Gamedevs Can Build Relationships With YouTubers. The Right Way
Travis Has Coffee With Mandalore

Mandalore A.K.A. MandaloreGaming is probably one of the chillest people I know on the internet.

I first met Mandalore while managing an outreach campaign for my first digital marketing client, a team of indie game developers making a spaceship RPG. I managed to get as…

8,811 views

We can't believe we're writing this but... after 6 years of development, our game is finally out! (I'm one of the guys on the development team) We are having a heart attack and would like to ask you, ( hoping it's ok to do in this forum) to check it out and if that's something you think you might e…

3,615 views

Check out the audio mechanics in Animal Crossing: New Horizons. The sound of approaching balloons: you can hear them far off, and you can audio-locate them. Crickets can hide under flowers, and you can audio-locate those too. 

4,187 views
JeremyAlessi
February 28, 2020 09:26 PM
PixelCast 26, Matt Strnad, Robozarro

In episode 26, Jeremy chats with Matt Strnad, the indie behind the amazingly polished, fun, and intriguing Robozarro. The game was recently released on Steam and is headed to PS4, Switch, and Xbox One. Matt and Jeremy talk indie games, life in Norfolk, and more!

 

3,336 views
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