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![Kseh Woa V - 2017-08-07](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
So, it's been 7.5 hours since the theme for this years Week of Awesome has been announced. I'm pretty tired and other than thinking I'll probably do something with "Alien Invasion" I'm not quite sure what direction to take it. I have a couple ideas that might fit the other themes but I'm not sur…
![Kseh Woa Iv - Post 8 - Post Un-mortem](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
You know... because of the undead, right?
Ok let's see here...
Stuff that was good:
- Well first and foremost I had fun working on the game. It's the sort of feeling that reminds me why I love programming.
- I was able to balance project time with real life time rather well, I think. Though I could've us…
![Kseh Woa Iv - Post 7](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
Seeing so many people with an entry ready to go is a bit intimidating. But it's also quite motivating. Congratulations to everyone that has their entry ready to go.
I spent too much time last night messing around with a spell charging mechanic that before I even started working I figured that I sho…
![Kseh Woa Iv - Post 6](https://uploads.gamedev.net/blogs/monthly_08_2016/blogentry-9282-0-80994500-1471071467.png)
Slicer said something about hoping that everyone is approaching the polishing stage of their projects. The notion that I'll be able to focus on "polish" seems rather wishful thinking at the moment but perhaps it's not entirely out of reach.
The player can now... I guess "evoke" is the word, a shado…
![Kseh Woa Iv - Post 5](https://uploads.gamedev.net/blogs/monthly_08_2016/blogentry-9282-0-90025800-1470982385.png)
I'm pretty tired and so I'm planning taking this evening off from coding and getting some sleep. Except I thought that I should post something so I thought, well I did some art stuff earlier today maybe I can throw a gif together quick. And now I'm a bit in the mood to try to get more art work done…
![Kseh Woa Iv - Post 4](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
I'm slowly making progress but I think I'm starting to feel the weight of the work involved here. This project is on my mind quite a bit and it's starting to feel like a really long car trip. You can't quite take your attention off of trying to move forward and when a bit of a break comes you welco…
![Kseh Woa Iv - Post 3](https://uploads.gamedev.net/blogs/monthly_08_2016/blogentry-9282-0-95280300-1470816916.png)
Another night of questionable progress. Pretty much everything has just been trying to get things to compile. Find one piece of functionality that I want to use and that's dependent on some other code which depends on some other code and so on. I have been able to get the blank terrain laid out and…
![Kseh Woa Iv - Post 2](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
I think last night ended up being around 6 hours work but maybe half that coding and the other half writing and trying to come up with some kind of idea. Basically, I have the various libraries and stuff together and built to a Hello World sort of state where I probably should've been the night bef…
![Kseh Woa Iv - Post 1](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
The twins are in bed and my work station (kitchen table) is pretty much setup. I believe the theme was announced about an hour ago and I'm very much unprepared. I had every intention of setting up a blank project last night but instead took on some wasps or hornets and couldn't get back into projec…
![RPG Project Post 12](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
![RPG Project - Post 11](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
![RPG Project - Post 10](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
![RPG Project - Post 9](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
![RPG Project - Post 8](https://uploads.gamedev.net/blogs/monthly_07_2013/blogentry-9282-0-39523100-1373481757.png)
![RPG Project - Post 7](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
![RPG Project - Post 6](https://uploads.gamedev.net/blogs/monthly_03_2013/blogentry-9282-0-47426900-1363988923.png)
![RPG Project - Post 5](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
![RPG Project - Post 2](https://uploads.gamedev.net/blogs/monthly_11_2012/blogentry-9282-0-14091900-1354130382.png)
I had hoped to be able to quickly get a video going of a character walking around the game w…
![Starting another project](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
The focus for the past few weeks has been world generati…
![Original vision vs actual result](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
![Platform game project - Egg Hunt - Post #7](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
Near as I can tell, what would be left to call this thing finished would be some music & sound effects, a title on the title screen, a proper instructions scre…
![Platform game project - Egg Hunt - Post #6](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
![Platform game project - Egg Hunt - Post #5](https://uploads.gamedev.net/blogs/monthly_05_2012/blogentry-9282-0-03638400-1337971462.jpg)
I've added in a feature where when you eat one of the flowers a "dream" starts up which shows you the relative direction the eggs are. The dream kinda looks like eggs appear from the snark's head and move in a clockwise circular sort …
![Platform game project - Egg Hunt - Post #4](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
I have updated the build on the website. You now have a little title screen that doesn't actually have a title on it yet but there's a button to press to start the game. Doesn't soun…
![Platform game project - Egg Hunt - Post #3](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
![Platform game project - post #2](https://uploads.gamedev.net/profile/photo-thumb-9282.gif)
I've continued to work on my platform game with some results that I'm pretty happy about. I've been able to eliminate the main issues that I figure would be things people just natura…
![Side Scroller Project - Lab 13](https://uploads.gamedev.net/blogs/monthly_01_2012/blogentry-9282-0-89357500-1325724596.jpg)
Back when I was learning to work with the ANL library I was going all through the documentation that was available trying to figure out what's what. And a little …
![Some experiments with island generation](https://uploads.gamedev.net/blogs/monthly_11_2011/blogentry-9282-0-60970800-1322265579.jpg)